Aoh 2 New Mods Apk Download
Age of History is a flip-based totally approach recreation wherein your object is to dominate the arena [404 Provinces]
• Orders are submitted earlier than every round. The quantity of orders you could publish for the duration of every spherical is restricted by means of your Movement Points for that spherical.
• After orders are submitted, civilizations execute actions in flip order, that is randomized at the start of each spherical.
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• Map
– The capital is the most critical province in a civilization. If you lose your capital for three turns, your civilization will not exist. If you capture some other civilization’s capital, you obtain all of its provinces. Capitals have a shielding bonus: 15% and an offensive bonus: 15%. Capitals have all homes already constructed.
– Transparent provinces are impartial. Provinces with coloration belong to other civilizations.
– You can scale the map. To pass lower back to the same old scale, double tap the map. If scale is apart from widespread on minimap you may see ! In pinnacle right.
– Use the Economy and Population buttons to view every province’s Economy and Population values. Use the diplomacy button to view every province’s owner and engage in diplomacy (see Orders- Diplomacy View).
• Treasury
– Money is brought on your treasury via profits tax, that’s based off your civilization’s total population and economic system. Money is subracted out of your treasury for navy renovation, that’s based totally off your amount of military units (units at sea have a higher renovation than gadgets on land).
• Orders – Normal View
– Move: move devices from one province to another. You can flow between provinces you manipulate or attack every other civilization’s province.
– Recruit: recruit units from the selected province. This costs cash and is limited by way of the population of the province. Recruiting from a province reduces its populace.
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This charges money.
– Disband: remove units from the chosen province. This decreases army upkeep.
– Vassal: creates a vassal kingdom with another civilization.
– Annex: brings a vassal country lower back below your full manipulate.
• Orders – Diplomacy View
– War: declare warfare on a civilization.
– Peace: post a peace offer to a civilization. If universal, your civilizations will no longer be at struggle.
– Pact: put up a % provide to a civilization. If common, the civilizations can’t attack each other for 5 rounds. This may be canceled through a War order one spherical in advance.
– Alliance: publish an alliance provide to a civilization. If typical, that civilization will aid you on your military efforts. Use the War order to let allies recognise who your targets are.
– Kick: quit an alliance with a civilization.
– Support: provide cash to a civilization.
• Building Types
– Fort: gives a province a defense bonus.
– Watch tower: allows you to see military numbers in neighboring provinces.
– Port: allows gadgets to move into the sea. Units at sea can pass returned onto any land province, even supposing it doesn’t have a port.
• 193 Civilizations
• Vassals
• Offline and Online achievements
• Offline and Online Hall of Fame
• Google Play Game Services leaderboards and achievements!
• Random placment
• Random fill
• Random games
• Scenarios:
– Modern world
– Modern world Full
– World warfare I
– World war I Full
– World war II
– World struggle II Full
– Custom situations!
• Three specific styles of fog of warfare:
– Off
– Standard
– Full
• Tutorial
• Available languages
– English
– Čeština
– Español
– Deutsch
– Français
– Italiano
– 日本語
– Nederlands
– Polish
– Português
– Russian
– 한국어
– Türkçe
– 简体中文
– 繁體中文
– العربية
Special way to all translators!
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